I don't think I've walked this stretch of road before
当前玩家
0
24小时峰值
0
30天峰值
0
发行日期
2022/01/31
关于游戏
A short narrative adventure game by hexcavator.
Walk the length of your memories on a lonely country highway.
Follow the signal. Return to the place you left behind.
Piece together a truth you can live with.
-Just walk: Traverse a dreamy backroad littered with fragments from your past.
-Point-and-click: Explore vignettes and manipulate objects to gather snippets of prose.
-Thrills without chills: Reconstruct a hopeful story of personal reckoning.
-Low stakes: No combat or failure state. Move at your own pace and let curiosity guide you.
-Compact: < 30 minutes to play through.
-Surreal, minimalistic 3D landscape
-Guitars + brooding analog synth ambience
-Shameless Jeff Nichols/Kelly Reichardt/David Lynch worship
-Lo-fi, low-poly, no-budget psychodrama
-Dual analog or keyboard input
I don't think I've walked this stretch of road before is a mashup of homespun 3D design, pulsating electronic sounds, and my desire to tell humanizing, hopeful stories about struggling to make sense of pain. It was built haltingly over about a year and a half using some tools I know well & others I barely understand.
I was inspired throughout by the small but resilient community of people using Gamemaker: Studio for 3D development. Like any commercial framework, GM:S has its caveats, but I appreciate its primordial, open-ended toolset, and I hope this game can be a small but interesting contribution to the scene.
More than anything, I hope it weirds you out for a little while, and maybe offers a bit of respite from grimly uncertain times.
Walk the length of your memories on a lonely country highway.
Follow the signal. Return to the place you left behind.
Piece together a truth you can live with.
Gameplay
-Just walk: Traverse a dreamy backroad littered with fragments from your past.
-Point-and-click: Explore vignettes and manipulate objects to gather snippets of prose.
-Thrills without chills: Reconstruct a hopeful story of personal reckoning.
-Low stakes: No combat or failure state. Move at your own pace and let curiosity guide you.
-Compact: < 30 minutes to play through.
Features
-Surreal, minimalistic 3D landscape
-Guitars + brooding analog synth ambience
-Shameless Jeff Nichols/Kelly Reichardt/David Lynch worship
-Lo-fi, low-poly, no-budget psychodrama
-Dual analog or keyboard input
Errata
I don't think I've walked this stretch of road before is a mashup of homespun 3D design, pulsating electronic sounds, and my desire to tell humanizing, hopeful stories about struggling to make sense of pain. It was built haltingly over about a year and a half using some tools I know well & others I barely understand.
I was inspired throughout by the small but resilient community of people using Gamemaker: Studio for 3D development. Like any commercial framework, GM:S has its caveats, but I appreciate its primordial, open-ended toolset, and I hope this game can be a small but interesting contribution to the scene.
More than anything, I hope it weirds you out for a little while, and maybe offers a bit of respite from grimly uncertain times.
玩家活跃度
月度统计
| 月份 | 平均玩家 | 增长 | 增长 % | 峰值 |
|---|---|---|---|---|
关于 I don't think I've walked this stretch of road before 数据
gmCharts 跟踪 I don't think I've walked this stretch of road before 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值、近期趋势以及 Steam 聚合评价数据。此页面可帮助你快速比较玩家关注度和评价倾向。
Steam 评价:特别好评,26 条评价中 92% 为好评。
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