Blast Processed
关于游戏
Blast Processed is a first-person platformer built around an infamous movement quirk of early FPS games: Rocket Jumping.
Key Features:
Movement mechanics inspired by the full suite of Source Engine movement gamemodes like Surf and BHop. Enhancements have been made to key aspects of movement to be more welcoming for new players while not compromising on the depth of high-level play.
Consistent, fully deterministic gameplay where specific inputs consistently return the same results, allowing for pure tests of skill where the player is in full control of their character at all times.
Eight official maps with level design inspired by Team Fortress 2's community-made jump maps & other Source movement gamemodes.
Visuals inspired by the early 3D PC games of the late 90s and early 2000s, designed to never infringe on the readability of the environments.
A full replay system which saves your best times on maps to watch back or race against as a ghost.
Official in-game leaderboards available through a Steam DLC.
More features to come over the course of Early Access. Visit my YouTube channel to keep up with development through my devlog series.
NOTE:
This game is hard. While the mechanics of rocket jumping and advanced movement mechanics are tutorialized, it is highly recommended that you at minimum have an understanding of first-person movement mechanics and controls before playing.
玩家活跃度
月度统计
| 月份 | 平均玩家 | 增长 | 增长 % | 峰值 |
|---|---|---|---|---|
关于 Blast Processed 数据
gmCharts 跟踪 Blast Processed 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值、近期趋势以及 Steam 聚合评价数据。此页面可帮助你快速比较玩家关注度和评价倾向。
Steam 评价:特别好评,68 条评价中 93% 为好评。
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