Space War Economy Idle
关于游戏
Space War Economy Idle is an incremental game where you take control of a mining outpost, extract resources, build ships, and battle your way back towards Earth. It is designed to be casual but complex, working with both passive/idle play-styles and more active playing.
Two thirds economic management
Configure - setup machine processes to mine, smelt, craft, and do logistics runs automatically
Manage - make the processes work in sync and be rewarded for peak performances
Idle - resources accumulate whether or not the game is active or open
Upgrade - processes can be upgraded almost endlessly and runs can be reset for semi-permanent rewards
Optimize - master a minigame that rewards management consistency with global multipliers
Craft - all items are custom with random modifiers based off of what items are consumed in the crafting
One third permadeath auto-battler
Assemble - combine component items to create a fleet with action RPG itemization and stats
Auto battle - dispatch fleets to fight challenging enemies in 300 levels of space warfare
Conquer - more items, mechanics, and story are unlocked with battle progress
Prosper - discover your past and what happened to humanity
玩家活跃度
月度统计
| 月份 | 平均玩家 | 增长 | 增长 % | 峰值 |
|---|---|---|---|---|
关于 Space War Economy Idle 数据
gmCharts 跟踪 Space War Economy Idle 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值和近期玩家趋势。
gmCharts