Path to Serenity

Path to Serenity
当前玩家
0
24小时峰值
0
30天峰值
0
发行日期

关于游戏

SAMH - Path to Serenity

Story Game Mode:

Path to Serenity is a cozy walking simulator that takes players on a heartfelt journey in the shoes of Jim, a man torn between career ambitions and the family he’s drifting away from. As the pressures of work mount, he realises he’s losing more than he’s gaining. Guided by his aunt Didi’s advice, an unexpected trip leads him to her cabin—where he may finally rediscover the path he was meant to follow.

Relaxation Mode:

In this mode, you can simply explore the forest level at your own pace, taking in the ambient sounds and calming music. Wander through the areas Jim once explored, now quiet and peaceful. There are no objectives—just walking, unwinding, and enjoying the atmosphere.

I hope this mode offers you a happy place to relax and recharge.

Calm, exploration and relaxing experience

Overall objective & length:

Path to Serenity is a short, calming experience with no dangers, timers, or difficulty. Players can explore at their own pace, guiding Jim on his journey of self-discovery.

The game is approximately one hour long and can be completed in a single sitting or at a relaxed pace over time. With soothing music, nice crafted levels, ambient soundscapes, and peaceful areas to pause and reflect, both Jim and players can find a sense of calm.

Storytelling through colour:
The story unfolds through colour, reflecting Jim’s emotions—melancholic blues at home, dull grays in his joyless office, and increasingly vibrant tones as he embraces a new path in the forest.

Story Progression & Interaction:
Players help Jim by completing simple tasks like making lunch, doing chores, and interacting with colleagues. The story is further enriched through interactive elements scattered throughout the world, as well as dialogue with NPCs.

About my studio project and me:

玩家活跃度

月度统计

月份平均玩家增长增长 %峰值

关于 Path to Serenity 数据

gmCharts 跟踪 Path to Serenity 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值和近期玩家趋势。