BLEEDOUT

BLEEDOUT
当前玩家
0
24小时峰值
0
30天峰值
0
发行日期

关于游戏

A minimalist Roguelike × Idle: click a tile to mine a resource - while your lifeline constantly drains. Food keeps you alive, materials fuel your research. Each month the drain accelerates. At the end of every year you choose 1 of 3 milestone cards and spend your Research Points in a year-end shop to reshape your run. How long can you keep the line from going flat?

Features

  • Risk–reward mining: Pick tiles to auto-harvest food and materials while HP ticks away.

  • Vital pressure: The drain speeds up after each month - time itself is the enemy.

  • Year-end milestone cards: Draw 3, keep 1. Big, run-defining effects - no monthly cards.

  • Year-end research shop: Spend Research Points + resources on powerful, run-long upgrades.

  • Clean 2D style: Fast, readable, and focused - perfect for “just one more year.”

Why BLEEDOUT?

There are no traditional enemies - your lifeline is the antagonist. Every click is a trade-off: stabilize now or invest for later? Year-end cards and the research shop create bold builds and fresh runs without mid-run micromanagement of card drafts.

玩家活跃度

月度统计

月份平均玩家增长增长 %峰值

关于 BLEEDOUT 数据

gmCharts 跟踪 BLEEDOUT 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值和近期玩家趋势。