Hollow Meridian
关于游戏
Hollow Meridian is a first-person interactive system.
You are positioned inside a confined control space, operating a large machine through incomplete information and indirect instrumentation.
Visibility is limited.
Instructions arrive fragmented.
Intent is irrelevant.
Targets are defined by coordinates, not description.
Authorization procedures are required, even when redundant.
Once all steps are fulfilled, the system executes.
It does not evaluate outcome.
There is no traditional HUD, no objective markers, and no character commentary.
All interaction is physical and diegetic — levers, keys, switches, documents.
This is not a shooter, a puzzle game, or a test of skill.
There are no fail states, no scoring systems, and no optimization goals.
The experience may reach a point where no further input is requested.
At that moment, functionality ceases.
NO FURTHER DIRECTIONS AVAILABLE.
玩家活跃度
月度统计
| 月份 | 平均玩家 | 增长 | 增长 % | 峰值 |
|---|---|---|---|---|
关于 Hollow Meridian 数据
gmCharts 跟踪 Hollow Meridian 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值和近期玩家趋势。
gmCharts