Shop of Deals

Shop of Deals
当前玩家
0
24小时峰值
0
30天峰值
0
发行日期
待公布

关于游戏

Shop of Deals is not just a shop management game.
It’s a story about taking risks, reading people, and living with the consequences of every decision.

There’s no big team, no massive budget. Just a simple idea:
“What if you ran a shop… but every customer brought a story with them?”

🔫 One shop, hundreds of stories

Every customer who walks into your shop is different.
Some are desperate for cash, some try to trick you.
Some don’t even know what they’re selling… and some know more than you do.

You negotiate with all of them.
But this isn’t just about price.

  • Will you trust them?

  • Will you take the risk?

  • Or will you manipulate them?

Sometimes, the “right” decision is not the most profitable one.

💰 Negotiation system (real decisions)

This is the heart of the game.

Every offer feels like a battle:

  • Go too low, the customer walks away

  • Go too high, you lose money

  • Finding the perfect middle… isn’t always possible

And yes… sometimes even a reasonable offer gets rejected.
Because the person in front of you isn’t a machine.

⚠️ Risk system

Every deal has consequences.

  • Suspicious customers → increase risk

  • High-value but “dirty” items → increase risk

  • Greed → increases risk

When risk reaches 100%…

The police knock on your door.

And in that moment:

  • Will you pay the fine?

  • Will you bribe them?

  • Or risk losing everything?

🧠 Deep but understandable systems

The game has many systems, but they all serve one thing:
making decisions.

  • Inventory management

  • Item condition & rarity

  • Repair system

  • Customer types

  • Daily events

  • Suspicion / risk balance

Each day starts small… but things can quickly spiral out of control.

🖤 Final words

This is not a “get rich” game.
This is a balance game.

Between money, risk, and conscience.

And sometimes…
the best deal is the one you never make.

玩家活跃度

月度统计

月份平均玩家增长增长 %峰值

关于 Shop of Deals 数据

gmCharts 跟踪 Shop of Deals 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值和近期玩家趋势。