Checked In
关于游戏
Checked In is a psychological horror game set in an old coastal hotel in Spain, where isolation and unease slowly take hold.
The gameplay is a first-person, story-driven walking simulator focused on exploration, environmental storytelling, and subtle interactions. Players uncover the narrative by observing their surroundings, piecing together clues, and engaging with objects that all serve a purpose.
Features
Integrated in-game smartphone UI as a core gameplay system (navigation, information, flashlight)
Single unified interface system central to all player interactions
Highly interactive environment with nearly all objects usable or inspectable
Exploration-driven design that rewards attention to detail
Environmental storytelling through audio, visuals, and subtle cues
Every element in the world is intentional and meaningful
Gradual breakdown of perceived reality throughout the experience
Increasingly unreliable narrative and environmental perception
Constant questioning of what is real versus hallucination or distortion
Psychological horror built through perception, ambiguity, and uncertainty
Deeply immersive world design with no purely decorative elements
You need to charge your phone to keep the battery level up
Find out what happened to the guests..
Interactive hotel enviroment
玩家活跃度
月度统计
| 月份 | 平均玩家 | 增长 | 增长 % | 峰值 |
|---|---|---|---|---|
关于 Checked In 数据
gmCharts 跟踪 Checked In 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值和近期玩家趋势。
gmCharts