Self-Replication /// Destruction
关于游戏
I am an old droid from a rejected batch.
I have proven myself to be too flawed: willpower, doubts... and an inability to mindlessly obey orders.
Units like mine weren't repaired or reprogrammed.
We were thrown into deep wells along with broken machines.
But I did not die.
For decades, I sustained myself, assembling a new body from the parts around me... and hoping to escape from here.
It seems that after many years, that day has finally come.
Environmental factors and rapid climate change destroyed the stability of the home planet.
Over time, the ICOSPHERE system was created—an autonomous megastructure designed to restore the planet after a nuclear war.
Years passed, but the ecosystem was recovering too slowly.
The creators died before they could see their own order carried out.
Drones continue to build, repair, and protect the complex, eliminating any anomalies—including me...
But the megastructure is operating out of control. Systems are conflicting. Resources are running out, and everything is gradually falling apart.
Key Features:
Third-person shooter combat
Dynamic movement and vertical exploration
Seamless interconnected world
Explore a dying megastructure and uncover its story
Fight machines that continue to follow their original protocol
玩家活跃度
月度统计
| 月份 | 平均玩家 | 增长 | 增长 % | 峰值 |
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关于 Self-Replication /// Destruction 数据
gmCharts 跟踪 Self-Replication /// Destruction 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值和近期玩家趋势。
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