红山(The Red Mountain)

红山(The Red Mountain)
当前玩家
0
24小时峰值
0
30天峰值
0
发行日期
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关于游戏

《红山》是一款第一人称心理叙事解谜游戏。故事发生在一座与世隔绝的山间疗养院,这里的时间仿佛陷入停滞。玩家将查阅医疗档案、探索禁区、收集遗落的旧物,一步步揭开医患之间埋藏的秘密。

随着调查不断深入,现实与幻觉、病痛与执念、生存与死亡的界限逐渐变得模糊。疗养院里的所有人都困在循环往复的日常里,被孤寂、精神颓靡与对死亡的执念所裹挟。诡异的遭遇、破碎的记忆、令人不安的发现接连浮现,你会逐渐意识到,这座场所隐藏的真相,远比疾病本身更加阴森可怖。每一条走廊、每一间空屋、每一件私人物品,都拼凑着待解的庞大谜团。

本作围绕时间、生死与精神隔绝等哲学主题展开,引导玩家探寻疗养院背后的真相,同时审视人心的本质。在探索与叙事交织的玩法中,你将踏入这片诡谲之地,现实在此虚实难辨,逃离也变得遥不可及。最终只剩下一个疑问:这座疗养院究竟是有形的囚笼,还是人们终究被困在了自己内心的虚无之中?

本作由独立团队制作,目前仍在持续优化打磨。

如果你有体验反馈或建议,欢迎发送邮件至:852957613@qq.com,我们由衷期待你的来信。

Red Mountain is a first-person psychological narrative puzzle game set in an isolated mountain sanatorium where time seems to stand still. Players investigate medical records, explore restricted areas, collect forgotten relics, and uncover the secrets hidden among the patients and doctors. As the investigation deepens, the boundaries between reality and hallucination, illness and desire, life and death begin to blur. The inhabitants of the sanatorium are trapped in endless routines, consumed by isolation, mental decay, and an obsession with death. Strange encounters, fragmented memories, and unsettling discoveries gradually reveal that the institution may hide something far more disturbing than disease itself. Every corridor, abandoned room, and personal belonging tells part of a larger mystery waiting to be uncovered. Inspired by philosophical themes of time, mortality, and psychological isolation, Red Mountain challenges players to question not only the truth behind the sanatorium, but also the nature of the human mind. Through exploration and narrative-driven gameplay, players are drawn into a haunting world where reality becomes uncertain and escape may be impossible. In the end, one question remains: is the sanatorium truly a prison, or are people forever trapped within the emptiness of their own inner world?

This is an independently developed game. It continues to receive polish and improvements.

Got feedback or suggestions? Feel free to reach out via 852957613@qq.com. Your emails are always appreciated.

关于游戏:

这款游戏采用了DDA光线投射技术和低分辨率像素风格,通过距离计算高度,并逐帧绘制到画面上。用90年代的画面实现了近现代生存恐怖类型的游戏玩法。以此致敬老一代游戏制作人的聪明智慧。

关于故事:

故事灵感源自托马斯・曼经典著作《魔山》。玩家误入与世隔绝的红山疗养院,在接踵而至的诡异遭遇中,直面生死命题,陷入理性与疯狂的深层思辨。

Game Introduction

This game utilizes the DDA raycasting technique paired with low-resolution pixel art. It renders visuals frame by frame by calculating height based on distance. Combining retro 90s aesthetics with modern survival horror gameplay, it pays tribute to the ingenuity of veteran game developers.

Story Introduction

Inspired by The Magic Mountain, the classic work by Thomas Mann, the story follows the player who stumbles upon the secluded Red Hill Sanatorium. Amid a string of eerie encounters, you will confront the essence of life and death, and delve into profound reflections on reason and madness.

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关于 红山(The Red Mountain) 数据

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