Damage Shogi

Damage Shogi
当前玩家
0
24小时峰值
0
30天峰值
0
发行日期
2026/08/20

关于游戏

A shogi where you don't capture — you grind them down.

Damage Shogi rebuilds traditional shogi around HP, Attack and Defense. Pieces no longer fall in one hit. You chip away their HP, and only defeat them when it reaches zero. Damage is randomized, and an attacked piece may

strike back. Every square becomes a gamble.

Three actions a turn — dense, deliberate play.

Instead of one move, you take three actions per turn. Move in, corner them, and strike — or drop a piece, defend, and wait for your moment. How you sequence three actions decides the game.

Tune the luck yourself.

Damage variance, counter success rate, actions per turn, randomness on/off — the rules are yours. Go for pure skill, or embrace swingy comebacks. You can even edit each piece's HP, Attack and Defense individually.

A CPU with real bite — and friends around the world.

Four CPU tiers: Weak / Normal / Strong / Expert. The Expert AI plays like a human — lying in wait just outside range, then cutting down anyone who steps in with a three-action burst. Play friends online via friend invite /

room code, with reconnection support.

Features

🎯 A fresh shogi battle driven by HP / Attack / Defense (promotion boosts movement & combat)

🎲 Randomized damage and counterattacks create constant tension (adjustable)

⚡ Three actions pper turn for deep tactical sequencing

🤖 Four CPU tiers (the Expert AI ambushes)

🌐 Online play (friend invite / room code, with reconnection)

🛠 Fully customizable ules and piece stats

🎌 Japanese & English

玩家活跃度

月度统计

月份平均玩家增长增长 %峰值

关于 Damage Shogi 数据

gmCharts 跟踪 Damage Shogi 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值和近期玩家趋势。