Pixel Ball
关于游戏
Every shot detonates
A pinball-pachinko-brick-breaker hybrid where you never lose. Launch a ball, watch it ricochet, and let one shot cascade into a screen full of combos, popping numbers, and payoffs. Then do it again ... bigger.
Bounce. Cascade. Repeat.
Part flipper table, part pachinko board, part brick-breaker. Descended from the clean geometry of Pong and cranked to arcade intensity. Every launch is a chain reaction waiting to happen. Just rhythm, momentum, and the next payoff.
Progression is the whole point. Stack multipliers, spend your winnings, and grow a skill tree that reshapes how the board behaves. Layer collectibles and burn consumables to bend a run in your favor then prestige and start a new loop that runs longer than the last.
Chase multiballs
The peak isn't one ball. It's six. Trigger a spawn, stack another, and tip a calm board into total overflow — the whole screen lighting up at once while the numbers climb faster than you can read them. That moment is what the entire loop is built to deliver.
What you get
A no-fail arcade loop you can play for five minutes or five hours
Incremental progression via a skill tree that unlocks more multipliers, new resources, and completely new features
Collectibles and consumables that reshape every run
Screen-filling multiball payoffs built for the "everything at once" moment
A crisp vector-arcade look
玩家活跃度
月度统计
| 月份 | 平均玩家 | 增长 | 增长 % | 峰值 |
|---|---|---|---|---|
关于 Pixel Ball 数据
gmCharts 跟踪 Pixel Ball 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值和近期玩家趋势。
gmCharts