Gene Crawl: Dungeon Descent

Gene Crawl: Dungeon Descent
Current players
11
24h peak
31
30 day peak
31
Release date
06/23/2026

About game

                                                                                                                                 

"You fight because I designed you to fight. You progress because the alternative is oblivion."

The Architect 

 Your bloodline is your weapon. Your death is the mechanism. 

    DUAL MASTERY PROGRESSION 

But the energy from those Run bars doesn't just disappear... it goes somewhere.

 DUNGEONS 

Explore unique dungeons across 4 tiers — from the Mushroom Grotto to the Celestial Spire — each with distinct enemies, bosses, environmental modifiers, and procedurally synthesized music.

  • The mushrooms glow with an inner light, as if guiding your path

  • The crystals vibrate like antennae

  • The Celestial Spire is not a tower — it is a lens

    SKILLS, INFINITE BUILDS     

Master Damage, Attack Speed, Stamina, Agility, Critical Hit, and Life Steal. Each skill scales independently with soft-capped growth curves, giving you the freedom to build glass cannons, tanky bruisers, lifesteal vampires, or balanced warriors.

Your hands move with a certainty that surprises you — this efficiency was not learned. It was inherited.

  CRAFT & EQUIP   

Forge equipment across 9 gear slots using loot dropped by enemies and bosses. Discover set bonuses, creature-type affinities, and archetype advantages. Some gear demands a price — trade-offs that force hard choices between raw power and survivability.

"Provide the illusion of protection. The subject must believe they can survive."

— Lab Notes

Die. Inherit. Evolve. Discover the truth.

Every death makes you stronger. But who benefits?

Player Activity

Monthly stats

MonthAvg playersGrowthGrowth %Peak

About Gene Crawl: Dungeon Descent stats

gmCharts tracks Gene Crawl: Dungeon Descent Steam player activity, including current players, 24-hour peak, 30-day peak, and recent player trends.