Stellar Hustler

Stellar Hustler
Current players
0
24h peak
0
30 day peak
0
Release date
To be announced

About game

You owe The Syndicate. A lot. And they don’t do payment plans.

Stellar Hustler drops you into the boots of a desperate cargo runner with a second-hand ship and a mountain of debt. Your only way out? Trade

across 20 space stations, buying contraband cheap and selling it high, before the 60-day deadline hits and The Syndicate sends an enforcer to

collect.


Trade. Travel. Survive.

12 commodities to buy and sell, from legal scrap and rations to grey-market ship parts and high-risk contraband like Void Spice and Neural Chips

20 unique stations spread across three tiers: safe Core Systems with heavy customs, lawless Fringe stations where anything goes, and the deadly Dark Space where the biggest profits (and biggest dangers) await

Dynamic markets with prices that shift every day on station supply, demand, and volatility, and react to you: flood a station with one commodity and its price sags, so spread your sales around

Run the Jobs Board

Trading isn’t the only way to make rent. Station contacts post contracts: haul a sealed crate to a distant station before the clock runs out, track down and supply a specific cargo for a premium, or escort high-value goods through pirate space for a fat risk bonus. Every job carries a deadline, a payout, and a penalty if you fail to deliver.

Pick Your Hustler

Three starting loadouts, each with their own trade-offs. Take the Heavy Freighter for a roomier hold and steadier runs, the Fast Courier to outpace trouble with less room to carry it, or strike a deal with the Syndicate Contact for a harder start and a shot at something most runners never get.

Risk and Reward at Every Jump

Every trip between stations is a gamble. You might slip through unnoticed, or run into pirates demanding a bribe, customs officers scanning your hold, engine failures stranding you in the void, or a lucky find floating in the wreckage of someone less fortunate.

Each encounter gives you choices. Talk your way out, bluff, bribe, declare your cargo, run, or open fire and settle it in a round-by-round shootout. Smuggle too much and your Heat climbs, drawing customs scans and Syndicate attention on every jump you make.

Upgrade Your Ship

Earn enough and you can expand your cargo hold, boost your engines to cut travel time, reinforce your hull to survive the deep, fit shields to soak the next pirate hit, and mount weapons to win the fights you can’t talk your way out of.

The Debt Never Sleeps

Your debt compounds 3% every single day. Hesitate too long and it spirals. Clear it before day 60 and you win, but The Syndicate isn’t done with you. Each new cycle squeezes harder: a bigger starting debt, less starting credit, and tighter margins as the easy profits dry up. How many cycles can you survive?

Gather Intel

Spend credits on market tips from shady informants. Some are gold, others are lies. Separating truth from fiction is part of the hustle.

Key Features

  • Classic buy-low-sell-high trading with a sci-fi twist

  • A contracts board: delivery, procurement, and escort jobs for a second income stream

  • 20 stations across 3 danger tiers

  • 12 tradeable commodities with dynamic pricing

  • 3 starting ship loadouts with distinct playstyles

  • Choice-driven travel events with meaningful consequences: talk, bribe, flee, or fight

  • Round-by-round ship-to-ship combat when the talking stops

  • A Heat (wanted level) system that escalates customs and Syndicate attention the more you smuggle

  • 5 upgrade paths: cargo, engine, hull, shields, and weapons

  • Intel system with tips that may or may not be reliable

  • Endless roguelite progression: each cycle gets tougher

  • Clean sci-fi command-terminal aesthetic

  • Full controller support, Steam Deck Verified

  • Cloud saves, online leaderboards, and 12 achievements

  • Localised into 13 languages

Player Activity

Monthly stats

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About Stellar Hustler stats

gmCharts tracks Stellar Hustler Steam player activity, including current players, 24-hour peak, 30-day peak, and recent player trends.