守城录:六阵 — 三国卡牌构筑塔防
About game

A crimson star fell upon Luoyang, and the world knew no more dawn. In this eternal night, you are a warlord — and your stronghold is the last light in the darkness.
⚔ Hex Grid Strategy
Command the battlefield on a hexagonal honeycomb map. Terrain, positioning, and adjacency bonuses create strategic depth far beyond traditional grid-based tower defense. Procedurally generated maps ensure every run demands fresh tactical thinking.
🃏 Deckbuilding with Synergy
True power comes not from stacking numbers, but from mechanisms that create qualitative transformation:
Projectile Build — Portal loops, double tiles, absorber bursts — screen-filling bullet hell
Melee Build — Chain attacks, sword qi projection, qi bursts — infinite blade works
Spell Build — Frost + Fire + Lightning + Poison — elemental resonance storms
Control Build — Slow, Freeze, Petrify, Time Stop — enemies never reach the stronghold
Economy Build — Invest early, explode late — resource supremacy
🏯 24 Attack Buildings · Card Merge Upgrades
Projectile: Arrow Tower, Crossbow, Catapult, Musket Tower, Shotgun Tower...
Spell: Fire Tower, Frost Tower, Lightning Tower, Poison Tower, Chain Lightning...
Melee: Blade Barracks, Spear Barracks, Whirlwind Barracks, Axe Barracks...
Trap: Spike Trap, Fire Pit, Minefield, Net Trap...
Summon: Skeleton Tower...
Merge two identical cards to upgrade: Common → Rare → Fine → Epic. Each tier unlocks new abilities that transform your buildings!
🦸 12 Three Kingdoms Heroes
Zhao Yun — Projectile enhancer, "Seven In, Seven Out" doubles attack speed
Guan Yu — Melee powerhouse, "Slay Hua Xiong" area burst
Zhang Fei — AoE burst, "Block the Bridge" creates terrain
Zhuge Liang — Special card master, "Eight Formations" global trigger
Lü Bu — Extreme attacker, 8 building slots + "Unmatched" burst
Diao Chan — Debuff controller, "Moonlight Dance" charm & stun
Mi Zhu — Economy developer, shop discounts + output boosts
Hua Tuo — Sustain healer, buy with health + resurrection
Zhou Yu — Spell burst, "Chibi Flames" fire wall
Cao Cao — Balanced all-rounder, "Hold the Emperor" gold burst
Sun Shangxiang — Rapid fire, "Arrow Barrage" triple shots
Huang Zhong — Precision sniper, "Dingjun Slash" true damage
Each hero has a unique passive skill, active skill, and 5 exclusive cards that redefine your build!
👹 60+ Enemy Types · 30 Waves
From Yellow Turban mobs to Xiliang Iron Cavalry, from Nanman War Elephants to Ghost Armies — 30 waves of escalating threats. 5 legendary bosses guard key waves:
Wave 10 — Zhang Jiao, the Grand Teacher
Wave 15 — Zhang Bao & Zhang Liang
Wave 20 — Lü Bu, the God of War
Wave 25 — Dong Zhuo, the Tyrant
Wave 30 — Dong Zhuo Awakened, the Demon King
12 enemy traits + 10 affixes create infinite combinations!
📈 5 Difficulty Levels · Endless Mode
Casual (10 waves) — Beginner friendly
Normal (15 waves) — Learn the mechanics
Hard (20 waves) — Standard experience
Nightmare (25 waves) — Enemies gain random traits
Hell (30 waves) — Ultimate challenge
Unlock Endless Mode after clearing any difficulty — exponentially scaling enemies test your limits!
✨ More Features
60+ functional cards: Resource, Amplify, Debuff, Special, Enhancement
6 terrain types: Plains, Hills, Mountains, Rivers, Forests, Lakes
Wilderness system: Risk-reward decisions
Shop system: Buy, refresh, upgrade — strategic economy
85+ achievements: Clear, Kill, Build, Collect, Challenge, Hidden
23 languages supported
⚙ Core Mechanics
Key Rule: Enemies only move toward your stronghold — they never attack buildings. Place defenses boldly!
Two-Phase Loop: Deploy phase (no time limit) → Battle phase (auto-attack + hero skills)
Session Length: 45-90 minutes per run
Player Activity
Monthly stats
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