Moon Rocks and Slimes
About game

Build a "ship" on any asteroid and steer it in the vastness of space.
Construct a base with helpful NPCs you can assign jobs to.
Craft and upgrade Gear to make your character stronger.
Exploring a vast (almost infinite open world) space filled with asteroids, space stations, and mystery.
Battle various enemies as you follow the orders of a, most certainly crazy, AI.
Farming, fishing (in space), and cooking will give you food that provides buffs for your character.

This game is a direct sequel to my game Sand: A Superfluous Game, following the events of that game. This time, the setting is in space. You wake up on an asteroid, orbiting the Earth, and are contacted by E.D.I.E., the "somewhat crazy' AI that is located back on Earth. You are told that you are a clone and your mission is to restore the exploded moon, thus restoring the Earth. Details are left vague, as E.D.I.E. is apt to do. Can you face the perils of space and forge a new path for humanity, or not? Choice is up to you, really.
Expect battling space slimes, large custom bases, people (clones?) to recruit, farming, stealth-based asteroid combat, and space pizza. Enjoy a game of mining, crafting, Newtonian physics, space colonies, shooting, flying, sci-fi, light survival, an open world, moon rocks, and slimes.

Battling a Slime Boss:
Flying through space:
Farmer farming:
Missing the fish:
Radier:
Player Activity
Monthly stats
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About Moon Rocks and Slimes stats
gmCharts tracks Moon Rocks and Slimes Steam player activity, including current players, 24-hour peak, 30-day peak, and recent player trends.
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