Wake
About game
There is no flashlight.
There is no night vision.
There is only sound.
Every footstep reveals the world.
Every thrown object becomes a map.
But every sound also reveals you.
Strange whispers guide you.
Familiar places change.
The silence itself becomes threatening.
Are you discovering the world...
or has something already discovered you?
SEE THROUGH SOUND
Every sound reveals the world.
Then it disappears again.
Navigate complete darkness using sound.
Every action briefly reveals your surroundings.
FEATURE LIST
EVERY SOUND HAS A COST
Footsteps.
Thrown objects.
Echoes.
Everything helps you survive.
Everything helps them find you.
SILENCE IS NEVER SAFE
No cheap jump scares.
No scripted chase sequences.
Wake builds tension through paranoia, uncertainty and sound.
A WORLD THAT LISTENS
The environment reacts.
Silence changes.
Whispers lie.
Reality slowly begins to shift.
NOTHING CAN BE TRUSTED
Not every sound is real.
Not every voice tells the truth.
Not even your own perception.
Headphones are strongly recommended.
Wake is built around positional audio, and many gameplay cues rely on directional sound.
Wake launches as a complete single-player experience. Online co-op is planned as a free post-launch update.
Player Activity
Monthly stats
| Month | Avg players | Growth | Growth % | Peak |
|---|---|---|---|---|
About Wake stats
gmCharts tracks Wake Steam player activity, including current players, 24-hour peak, 30-day peak, and recent player trends.
gmCharts