Autumn Night 3D Shooter

Autumn Night 3D Shooter
Current players
0
24h peak
0
30 day peak
0
Release date
05/09/2017

About game

First and foremost, this game is an experiment in coding a software renderer. It's an engine that renders the image via CPU, without involving the graphics adapter, much like the 90's games did. I wanted to find out if it's possible to code an engine like that from scratch nowadays, and if it can run at 60 FPS on a modern PC. It was a self-imposed challenge.

Once I finished the engine, I thought I could make a game with it, an FPS like the early shooters from the 90's. I have to say I was quite impressed with them back in the day, and I've been looking to recreate them for a long time. Thus, this game is a 90's FPS. A simplistic story takes a backseat to pure run-and-gun gameplay.

On graphics and visuals: I was creating the visuals based on the imagery from my dreams. I tried to convey the mood and atmosphere of my dreams through level design. I feel like I did a particularly good job on this aspect.
I'd be happy to hear some feedback from you on my humble little game!

Player Activity

Monthly stats

MonthAvg playersGrowthGrowth %Peak

About Autumn Night 3D Shooter stats

gmCharts tracks Autumn Night 3D Shooter Steam player activity, including current players, 24-hour peak, 30-day peak, recent trends, and aggregated Steam review data. Use this page to quickly compare player interest and review sentiment over time.

Steam reviews: Mixed, 53% positive from 51 reviews.