PsychLabVR
Current players
0
24h peak
0
30 day peak
0
Release date
05/04/2017
About game
PsychLabVR is a virtual research center created through a team led by Noah Robinson, a clinical psychology doctoral student at Vanderbilt University. It is freely available on the Steam VR app store. With IRB consent we collect behavioral data and survey response questions in an Internet-connected immersive virtual environment. Our first alpha experiment involves simulated social scenes to measure social anxiety. This data will be used to create an empirical foundation for a free, automated intervention to treat social anxiety disorder. We also hope to open the platform to other researchers who can collected data with Unity-based environments in PsychLabVR. If you'd like to learn more, please contact Noah Robinson.
PsychLabVR will be updated with future experiments and free treatments.
**Loading times between scenes may take 1-5 minutes and the program may appear frozen. We are trying to fix this, but if you wait eventually it will load the next part of our experiment. Thank you for your patience! **
PsychLabVR will be updated with future experiments and free treatments.
**Loading times between scenes may take 1-5 minutes and the program may appear frozen. We are trying to fix this, but if you wait eventually it will load the next part of our experiment. Thank you for your patience! **
Player Activity
Monthly stats
| Month | Avg players | Growth | Growth % | Peak |
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About PsychLabVR stats
gmCharts tracks PsychLabVR Steam player activity, including current players, 24-hour peak, 30-day peak, recent trends, and aggregated Steam review data. Use this page to quickly compare player interest and review sentiment over time.
Steam reviews: Mostly Positive, 79% positive from 14 reviews.
gmCharts