Breachline
Об игре
DEFEND THE LINE
The swarm is coming in 50 escalating waves. Your base is the last thing standing between them and the breach. Place your towers, read the enemy, and adapt — or watch the line collapse.
14 TOWERS, 229 UPGRADES
This isn't a "build the same turret x10" defense. Every tower plays differently:
Laser & Plasma — precision damage and splash
Mortar & Salvo — area saturation and multi-target barrages
Arc Coil — chain lightning that jumps between packed enemies
Railgun — a line-piercing sniper that punches through columns
Pyro — stacking burn that hard-counters regenerators
EMP — strips shields and locks down tech
Acid — corrodes armor so everything else hits harder
Beacons — project damage / range / fire-rate auras that supercharge nearby towers
Pour 229 upgrade nodes across 6 trees into your favorites and reshape how they fight.
EVERY ENEMY HAS A COUNTER
14 enemy types and 6 multi-phase bosses, each built around a mechanic you must answer:
Armored, shielded, and self-healing units
Flyers that ignore ground-only turrets
Burrowers, cloakers and blink-teleporters that vanish from your sights
Splitters that multiply on death
Bosses that fortify mid-fight and grow their own health bar
Bring the wrong loadout and you stall. Bring the right answer — Scanner for the invisible, AA for the skies, Acid for the armored — and you cut through.
ONE TIGHT RUN
A full campaign is ~45 focused minutes: 50 waves, 10 boss encounters, real decisions every round. Calm, readable visuals even at 60-enemy swarm density. Easy to learn, brutal to master.
FEATURES
50-wave campaign across a 5-act difficulty curve
14 distinct towers with deep, branching upgrade trees
6 unique bosses with phase mechanics
Aura & synergy system — position towers to amplify each other
Per-type cost escalation that forces real economy choices
Fully offline — no account, no always-online
Активность игроков
Месячная статистика
| Месяц | Сред. игроки | Рост | Рост % | Пик |
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О статистике Breachline
gmCharts отслеживает активность игроков Breachline в Steam, включая текущий онлайн, пик за 24 часа, пик за 30 дней и недавние тренды игроков.
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