Amulet
关于游戏
Amulet is an indie action game about weaving through danger and quietly growing stronger.
You don’t mash buttons. You don’t juggle hotkeys. You point the mouse to move, and your attack fires automatically.
The fun lives in the dance: thread slow enemy projectiles, kite smartly, and feel your power ramp up.
As you defeat foes, you gain XP and auto-upgrade. No build menus mid-run.
Core Features
Mouse-only movement: just point where to go. Combat happens automatically.
Readable bullet-hell: enemies fire slow, legible projectiles—skill is in pathing and timing, not twitch spam.
Auto progression (no micromanage): XP → 15 concise levels; multiple stats improve each ding.
Minimal HUD, maximum clarity: only the essentials; no mid-run menus or ability bars.
Short, satisfying runs: jump in, dance through danger, feel the ramp.
Design Pillars
Purity: remove anything that doesn’t make the core loop better.
Fairness: clear telegraphs, consistent rules, no cheap hits.
Feel: crunchy hits, juicy death animations, quick celebrations—then back to the action.
If you like games that are simple to play, hard to put down, Amulet aims right at that sweet spot: elegant input, readable challenge, and a steady sense of “I’m stronger than I was five minutes ago.”
玩家活跃度
月度统计
| 月份 | 平均玩家 | 增长 | 增长 % | 峰值 |
|---|---|---|---|---|
关于 Amulet 数据
gmCharts 跟踪 Amulet 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值、近期趋势以及 Steam 聚合评价数据。此页面可帮助你快速比较玩家关注度和评价倾向。
Steam 评价:褒贬不一,17 条评价中 65% 为好评。
gmCharts