Human Simulator

Human Simulator
当前玩家
0
24小时峰值
0
30天峰值
0
发行日期
待公布

关于游戏

This game is an experimental 3D physics sandbox. The main feature of the game are the humanoid NPCs, which use cutting edge machine learning techniques to learn human behaviors such as standing upright, walking, dancing, and anything that is physically plausibly for a human to do.

Since they're fully physically simulated, they react naturally to physical forces such as slippery ice, treadmills, gravity, and other obstacles. They do not rely on canned animations, meaning every one of their steps and movements is unique. This also means their muscle control can be influenced by being stunned, electrified, or shot. The humanoids can also be controlled manually like in traditional games (with WASD keys / left stick). 

The game also features breakable objects (stone, glass, wood) with a focus on procedural, dynamic destruction. 

The sandbox features a ton of different toys to play around with: telekinesis, wind blasts, tethers (that create real joints between objects), a air/water beam with a lightweight fluid sim, vehicles, a baseball bat with dynamic mouse controlled swinging, guns, and many more.

There are several levels and minigames planned as well. The goal is to eventually turn this into a Happy Wheels esque sandbox and allow users to create and play levels that are only possible with real physics based humans.  

玩家活跃度

月度统计

月份平均玩家增长增长 %峰值

关于 Human Simulator 数据

gmCharts 跟踪 Human Simulator 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值和近期玩家趋势。