To Catch a Monkey

To Catch a Monkey
当前玩家
0
24小时峰值
0
30天峰值
0
发行日期
2019/11/22

关于游戏

Problem
The test monkeys have escaped the lab.

Hypothesis 1
Catching all of the monkeys will result in not being fired.

Hypothesis 2
One can catch monkeys by scaring them into traps

Hypothesis 3
The scariest things for a monkey are loud noises and potential death

  • Flashbangs
  • Bombs
  • Missiles
  • Firebombs

Hypothesis 4
Kill rabid monkeys so they can't spread their cooties (or so I've heard. I'm not a virologist).

Experiment
CATCH THE MONKEYS!

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Powered by Autism
To Catch a Monkey is made by adults on the autism spectrum at the nonPareil Institute. At nonPareil, autistic adults gain digital technology skills in various domains and work toward building games and items for the digital marketplace. While doing so, our members also acquire social and vocational skills preparing them for success in higher-education and employment settings.

玩家活跃度

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关于 To Catch a Monkey 数据

gmCharts 跟踪 To Catch a Monkey 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值、近期趋势以及 Steam 聚合评价数据。此页面可帮助你快速比较玩家关注度和评价倾向。

Steam 评价:特别好评,15 条评价中 93% 为好评。