To Catch a Monkey

To Catch a Monkey
Current players
0
24h peak
0
30 day peak
0
Release date
11/22/2019

About game

Problem
The test monkeys have escaped the lab.

Hypothesis 1
Catching all of the monkeys will result in not being fired.

Hypothesis 2
One can catch monkeys by scaring them into traps

Hypothesis 3
The scariest things for a monkey are loud noises and potential death

  • Flashbangs
  • Bombs
  • Missiles
  • Firebombs

Hypothesis 4
Kill rabid monkeys so they can't spread their cooties (or so I've heard. I'm not a virologist).

Experiment
CATCH THE MONKEYS!

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Powered by Autism
To Catch a Monkey is made by adults on the autism spectrum at the nonPareil Institute. At nonPareil, autistic adults gain digital technology skills in various domains and work toward building games and items for the digital marketplace. While doing so, our members also acquire social and vocational skills preparing them for success in higher-education and employment settings.

Player Activity

Monthly stats

MonthAvg playersGrowthGrowth %Peak

About To Catch a Monkey stats

gmCharts tracks To Catch a Monkey Steam player activity, including current players, 24-hour peak, 30-day peak, recent trends, and aggregated Steam review data. Use this page to quickly compare player interest and review sentiment over time.

Steam reviews: Very Positive, 93% positive from 15 reviews.