Antistatic
关于游戏
Antistatic is a crisp, uncompromising indie platform fighter built in a custom engine.
Inside a crumbling digital world, atomic combatants carry out their programming in an endless series of battles over the remaining shielded landmarks.
Local play — plug in multiple controllers and play together on one screen
Traditional mechanics — shields, directional influence, lag-canceling, grabs, wavedashing, and more
GameCube adapter support — natively use the official adapter to play with the most iconic controller for the genre, with a familiar feel
6 characters — all with different play styles
10 stage layouts — some staples, and some new
Internationalization Alpha
Rough lookup/machine-assisted language options available for: Spanish, French, Italian, German, Russian, Japanese, Korean, Simplified Chinese, and Traditional Chinese.
Online Alpha
Online play is in alpha, but the central matchmaking servers are currently offline. Remote Play Together is the recommended approach for now.
玩家活跃度
月度统计
| 月份 | 平均玩家 | 增长 | 增长 % | 峰值 |
|---|---|---|---|---|
关于 Antistatic 数据
gmCharts 跟踪 Antistatic 的 Steam 玩家活跃数据,包括当前在线人数、24 小时峰值、30 天峰值和近期玩家趋势。
gmCharts