rFXGen

rFXGen
Current players
0
24h peak
0
30 day peak
0
Release date
12/20/2025

About game

Open the tools and use the buttons to generate random sounds. Use the sliders to customize sound parameters.

Sounds could be saved as `.rfx` (sound generation parameters) and also exported to `.wav`, `.raw` (samples data) and `.h` (byte array code file).

  • Predefined sound presets (Coin, Shoot, Explosion, PowerUp...)

  • Multiple wave types supported (Square, Sawtooth, Sine, Noise)

  • Up to 10 sound slots to store generated sound (temporary save)

  • Load `.rfx` files with sound generation parameters

  • Save `.rfx` files with sound generation parameters (104 bytes only)

  • Export wave data as `.wav`, `.raw` data or `.h` code file (byte array)

  • Configurable sample-rate, bits-per-sample and channels on export

  • Multiple GUI styles with support for custom ones (`.rgs`)

  • Command-line support for `.rfx` to `.wav` batch conversion

  • Command-line support to generate audio files based on presets

  • Command-line audio player for `.wav`, `.ogg`, `.mp3` and `.flac`

  • Completely portable (single-file, no-dependencies)

rFXGen is handmade software, it has been meticulously developed using the C programming language, with great attention put on every line of code written. This approach usually results in highly optimized and efficient code, but it is also more time-consuming and require a higher level of technical skills. The result is great performance and small memory footprint.

Player Activity

Monthly stats

MonthAvg playersGrowthGrowth %Peak

About rFXGen stats

gmCharts tracks rFXGen Steam player activity, including current players, 24-hour peak, 30-day peak, and recent player trends.