puckn hell

puckn hell
Current players
0
24h peak
0
30 day peak
0
Release date
To be announced

About game

About This Game

There is a cafe at the bottom of everything. The lights are low and the bar at the back never serves anyone — because the people who come here aren't drinking. They're playing.

Puck'n Hell is a one-on-one(just for beggining) physics-based air hockey gauntlet against five condemned souls. Each one has a name, a story, and a way of moving the puck that you have not seen before.

Their patience does not run out. Yours has to. Every shot is solved by physics, not scripts. There are no rubber-band catches, no guaranteed outcomes  just the puck, the table, and whichever of you can read the next bounce first.

Take the ladder in Last Call. Pick your fight in House Rules. Bring it online through Steam and try a real human across the table instead. You either walk out or you keep playing.

The cafe doesn't close.

Honest Physics

No rubber-banding. No guaranteed catches. No "AI difficulty" smudged across the puck's trajectory.

Every rebound off the wall, every paddle hit, every glancing deflection is solved by the same rigid-body simulation as the puck itself — and the AI is solving it from the same data you are.

The only difference between you and the opponent is reaction time, error, and the fact that the opponent knows their signature shots better than you do yet. That's it. That's the whole physics layer.

The game doesn't decide who wins — the table does.

Planned Features

ROSTER EXPANSION

• Three additional opponents beyond the current five, each with their own bio, signature shot, voice work, and unique table behavior

ONLINE

• Ranked seasons with placement matches and leaderboards

• Replay and shareable highlight clips

POLISH

• Steam Deck Verified pass controller layout, font scaling, performance profile tuned for the Deck's hardware

• Additional localizations (German, French, Korean, Portuguese etc.)

BALANCE & FEEL

• Difficulty curve smoothing  current Hard tier is harder than intended in the late ladder, we want to widen the band

• Physics tuning pass on. long rallies — players should always feel in control of the puck's destiny

Beyond that, we'll add what the community asks for. Every patch will explain what changed and why. We'll never ship a balance change that we can't justify from real match data. Wishlist Puck'n Hell for the patch notes.

Player Activity

Monthly stats

MonthAvg playersGrowthGrowth %Peak

About puckn hell stats

gmCharts tracks puckn hell Steam player activity, including current players, 24-hour peak, 30-day peak, and recent player trends.